Events prior to the start of the trial:
3pm day before the trial starts the party decides to split up.
Ronet, Forthing, and Shiogi decide to start investigating the murder of the 10 citizens in Morast.
Directions are quickly obtained on how to find the town of Morast (takes till about 4pm). The subparty then decides to set off for Morast and ask around with the intent of meeting up with Kelda and Hobo in a couple of hours after getting to the city. Upon reaching Morast the party is immediately met by Revan and asked for a bribe to get into the city. Forthing quickly gives him 30 gp for entrance and dirctions to the Elders house. Upon reaching the house the group quickly interview the elder about the happenings 1 year ago. The story that we obtain is that lone villagers were disappearing from the town. These disappearances became more brazen and afflicted people in their houses. The town folks then set a trap, and gathered torches and pitchforks. When the “beast” was next seen in the town (a huge 7ft tall monstrous figure) the villagers chased it off into the swamp. When this happened a blood gaitor by the name of old biter took a large chunk out of the figure’s neck. The “beast” then started to swear like a sailor. Curses that would make harlot’s blush. The villagers then chased the beast toward the boneyard.
Hearing this story Forthing, Ronet, and Shiogi decide to head out to the boneyard (hire Revan as a guide for 1pp). On the island they are quickly accosted by a Manticore. The manticore quickly attacked Forthing for a lot of damage using some type of quill attack. Shiogi ran for the trees and then pulled out his crossbow to shoot it down. Ronet in the meantime drank her mutagen and a shield portion in order to rain down the pain. Forthing healed himself, Ronet lit the thing on fire, and then they both retreated to the trees as the Manticore gained elevation (had swooped down to bite off Ronet’s head, but missed). We fired at it from a distance, then it tried to hit Ronet with quills and missed. When it swooped down again, Shiogi stepped out and attacked with his feet in a “flurry of blows.” Quickly after this the Manticore withdrew from the fight. One thing that was noted was that the Manticore had a distended belly.
A search of the island revealed a boat with a large sack that had been in the water. The contents of the Boat and sack were
- Glass vial (leftovers of a darkvision extract)
- Dried Blood in the boat itself
- Damp artisans outfit
- Detached human face (yuck!)
- More blood
- Rusted lantern
- Rusty shovel
- 3 rusty knives
Continuing around the island we see the Manticore’s nest. Shiogi animates Forthing’s Animated Rope and climbs on up. In the nest is the corpse of a Dwarf. He graps the corpse and jumps down out of the nest. The dwarf has the following possessions.
- oil of Keen edge
- Body Balm ( When this pungent yellow powder is boiled in water and given to a creature to drink, it provides the attending healer a +5 alchemical bonus on Heal checks for providing long-term care, treating poison, and treating disease.)
- Silver hip flask filled with Brandy
- 31pp and 22gp
- Masterwork short sword
- Wand of ghost sound (given to Forthing)
Through a heal check Forthing was able to discover that the Dwarf had been mauled by the Manticore. The party then gave Revan 10gp to get them off the island and bring them back to Morast.
Hobo and Kelda decide to get a leg up on the investigation into the slaying of the six children in Hurgstag.
They discover that there are a group of three sisters that lived in Morast and currently reside in a Windmill on the outskirts of Lepistat. When Kelda and Hobo knock on the door they are invited in for a nice round of tea and crumpets. From interviewing the sisters they find out that Herstag was in a swamp (to the Northwest of Lepistat) and was abandoned after the incident with the “beast.” The basics of the story are that the children of the village started disappearing. However, the ghosts started coming back to haunt the town. One night the villagers saw a large hulking form near the lake with the body of a girl on his shoulder. Only two of the bodies of the six children that went missing were eventually recovered. One was the girl. Two nights after the “beast” showed up and walked back into the swamp, another girl was found dead in her bed with no visable marks of trauma on her. Kelda and Hobo then thanked their hosts and left Lepistat to meet up with the rest of the party.
The Party Rejoined
Once they got back from the island Ronet, Forthing, and Shiogi recited the events on the island to Kelda and Hobo. It was then decided that another trip needed to be made back to the island to search the graves and make sure that they were not disturbed. Kelda in her undying loyalty to Pharasma discovered that 6 graves were disturbed (collapsed/empty). The party had to spend a total of 10 more gold to get Revan’s friend to take them out to the boneyard and return them. The party then returned in pieces to Lepistat with Shiogi and Ronet completely exhausted (Kelda and Ronet first with Forthing, Shiogi, and Hobo trailing).
Before 10am at the trial all the evidence that the team had gathered was presented. Forthing made a good case that
- Bob could not have been the “Beast” because he had no bite on his neck
- Bob could not have been the “Beast” because his verbal skills are not up to par with the cursing that the townfolk remembered.
He was simply magnificent.
Ronet did some further investigations about flesh golems at the university but did not find much helpful information.
Shiogi slept starting when he got to Lepistat and ending when the party got to
The party decided to leave the horses outside the town and proceed on foot. Upon entering the town they found a house that was completely boarded up. Something then appeared behind Forthing (Shiogi quickly identified it as a wraith). Forthing took a bad hit, but other than that we were able to take the thing down. On the road to the next house we found a bear trap which Ronet disarmed expertly. We approached the second house which had a faint trail of evil around it that Kelda could discern. Entered the second house and had another annoying fight with a wraith who picked on Forthing. We eventually dispatched of it as well and then investigated the house. It was the house of the girl who died 2 days after the “beast” sighting. What we found in the search of the house was that there was a very sturdy latch on the window (unbroken). The timbers were also very difficult to climb. Shiogi could not climb them and only with the help of Monk ningitsu was able to grab the ledge and see into the window. There were no scratches on this ledge however.
Continuing around town we did not see anything until we came across a “scarecrow”. This bird disruption device was actually a dead body who had been caught in a bear trap. In his possession were
- a throng with a turquoise
- 12 gp and 22 sp
- silver pocket knife
- Masterwork thieves tools
After seeing this scarecrow, Hobo remembers a dream that he had from a while ago. He remembers being chased by something with 12 red eyes. He also remembers running downhill when running away from it. In order to get rid of the groups collective curiosity everyone heads up the big hill on the east side of town. At the top we find a wraith with 12 red glowing eyes. We eventually killed it and screaming could be heard throughout the town (ghostly screams). At the top of the hill we found another scarecrow with a trap door underneath him. Searching the cave (10×10 chamber) we found the skeletons of 4 children (one with a charm bracelet). This cave was way to tight for the beast to fit into. What might we find in the town near the lake?
Evidence for the next day at the trial.
- Latch was unbroken
- Fought and killed wraiths (which spawn more of their kind) which kill silently and without marks
- House could not be scaled easily (not broken into)
- Chamber with bodies was too small for the beast to fit into
- One of the girls died after the villagers drove the beast off.